D&D maker still wants to revoke old versions of “open” gaming license

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in great shape , artist’s concept d and d-The creator of Wizards of the Coast is trying to destroy its original open gaming license with fire.

Dungeons and Dragons ,d and d)-maker Wizards of the Coast (WotC)’s latest attempt to update its decades-old Open Gaming License (OGL) has included the still-controversial statement that “the Open Game License 1.0a is no longer an authorized license.” The news comes after the company’s first attempt to draft an OGL update with similar language (and other controversial changes) faced widespread fan outcry and alienation from the maker community.

WotC states that this proposed “authorization” of OGL v1.0a will not affect any original material that was published under that earlier license in the early ’00s and that such material will not be updated or complied with. Any new OGL language will not require a license to do so. but no material published after When the proposed OGL v1.2 goes into effect, it will not be able to choose only the earlier license, according to the draft update instead.

In an explanatory post on the D&D Beyond blog, WOTC executive producer Kyle Brink stated that WOTC realizes that this planned decommissioning is a “huge concern” for the community. But he said it is a necessary step to enforce the new OGL’s restrictions on illegal and/or hateful content, including “conduct that is harmful, discriminatory, illegal, obscene, or harassing” as set out by WotC.

“We cannot use the protective options in 1.2 if someone may choose to publish harmful, discriminatory, or illegal material under 1.0a,” Brink wrote. He added that thus ensuring an “inclusive game experience” was a “deeply important” goal that was not included in the original OGL.

Whether WotC actually has the legal power to completely cancel the earlier OGL version is still an open question, though. This is because the original OGL has a clause explicitly stating that the player “is bound by the terms of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License”. You can use any authorized version.”

There is no specific language in the original OGL saying that it is immutable. But in a FAQ posted when the original OGL was published, WoTC directly stated that “even if wizards change [to the license] If you disagree, you may, at your option, continue to use the previously accepted version.” And in a recent interview with tabletop gaming site N’World, original OGL architect and former WOTC VP Ryan Dancy said that Company” does not have the power to authorize any version of OGL. If that was a power we wanted to reserve for Hasbro, we would have included it in the license.”

coming to commons

In addition to the OGL v1.0a deauthorization, the new draft language rolls back many of the most controversial parts of the original leaked update, including requiring revenue reporting, collecting royalties for the largest content creators, and forcing WotC to return licenses. plan to do is included. for original content. The new draft language also explicitly notes that the new license is “in perpetuity, non-exclusive and irrevocable,” with only certain technical sections eligible for future modification.

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in great shape , Artist’s concept of the ensuing discussion between Wizards of the Coast and d and d Community on proposed OGL updates.

d and dCore Mechanics will be licensed under the Creative Commons Attribution 4.0 International (CC BY 4.0), which WotC says is “imposing no limits on how you use that content.” While this is not strictly true, that license grants “a worldwide, royalty-free, non-sublicensable, non-exclusive, irrevocable license” to that Rules material, on the condition that the licensor use the terms appropriately for its creation Credits to WotC.

for “excellently d and d Content published by WotC” (for example, classes, spells, monsters, and other creative content created by the company), the new license will allow the use, modification, and distribution with certain restrictions. In addition to the extent of illegal and/or offensive Content As discussed above, the draft language forbids anything that infringes third-party IP or implies official endorsement from WotC.

A survey allowing members of the public to comment on this new draft OGL language will be public on Friday, WotC said, and will be available until February 3. Further updates based on that response will be published on or before February 17. This kind of iteration on the company, and feedback will “extend as long as we need it … until we get it right,” Brink wrote.

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