The upcoming Dead Space remake will ship with two graphics modes, letting you choose between higher frame rates or the best looking experience on current-gen consoles.
at both xbox series x And PS5, Dead Space will support 30fps at 4K with ray tracing, or 60fps at QHD (1440p) with lighting and rendering technology disabled. Developer Motive Studios hasn’t detailed the extent of ray tracing available in the horror remake, but given the high contrast between light and shadow in the original, I can’t wait to see it in action on my PS5.
It’s been 15 years since the original Dead Space was released, so the hallways of the game’s abandoned Planet Cracker spaceship, the USG Ishimura, are in need of an update. From the footage we’ve seen, the Dead Space remake looks like it’ll have ray-traced shadows as well as ray-traced reflections and ambient occlusion to bring the monster-filled Space Hulk up to modern standards.
it’s not new to ps 5 games either xbox series x games Asking you to choose between 30fps fidelity and 60fps performance mode, we’ve been making these decisions since this generation of gaming hardware launched in November 2020. Xbox Series X and PS5.
And, sometimes, you might just want the game to look its best; Other times, you want it to perform at its best. For example, when playing a multiplayer shooter like Overwatch 2, I want the highest FPS I can get, but with an atmospheric single-player experience like Dead Space, I’m happy to take a framerate hit in exchange for great visuals.
Quality mode is fitting for Dead Space, as it was never a game about speed. Your character, Isaac Clarke, moves around the spaceship in a slick, heavy engineering suit and wields a plasma cutter to keep enemies away. It doesn’t require the same twitch reflex as Dead Space’s spiritual successor, The Callisto Protocol.
However, good performance is not guaranteed. Recently, we’ve seen older games like The Witcher 3: Wild Hunt struggle with ray tracing on the PS5 and Xbox Series X. The implementation of ray-traced ambient occlusion was nearly impossible compared to the performance mode. However there is a ray of hope here. That’s because Motive remade Dead Space in DICE’s Frostbite engine, which handled ray tracing very well in Battlefield 2042.
What else can I expect from Dead Space Remake?
The Dead Space remake looks to be a faithful reimagining of Isaac Clarke’s first outing, sticking close to the story and set pieces of the original. What Motive aims to do is create a more seamless experience, removing loading screens, updating clumsy mechanics and controls, and in every way it can make Dead Space what it was when it first released in 2023.
One major point of difference is that Clark is no longer the silent protagonist. Originally mute through the events of the original game, he will now be voiced entirely by Gunner Wright, who portrayed the character in both sequels. Also returning is Tanya Clarke who played Nicole in Dead Space 2.
The immersive lighting and good use of contrast was a major factor in the claustrophobic atmosphere of the original Dead Space in 2008. Even 14 years after its initial release, Visceral Games’ survival horror masterpiece still holds up from a gameplay perspective, so a new generation of loyal, ground-up entertainment is certainly welcome.