Kingdom Of The Ants Launches For Consoles, PC In 2024

kingdom of antsThe upcoming game, based on Bernard Verber’s 1991 science-fiction novel, will launch in 2024 for consoles and PC via Steam, publisher Microids and developer Tower Five announced. The specific console was not clarified, but the game is currently available for wishlisting through the PlayStation Store.

Here’s an overview of the game, via Microids:

about

Based on Bernard Verber’s best-seller, kingdom of ants Will deliver a strategic experience close to the saga of the iconic books.

Experience deep adventure and defend your land through tactical and strategic battles in a micro world of epic proportions.

Exploration, strategy, combat skills, but most of all, local wildlife alliances will be essential to emerge victorious from the many challenges that await you.

Take part in the exodus of the doomed and lost colony

Play as the ant savior whose mission is to lead his “people” and rebuild a home, protect them, make them prosper and conquer new territories through different seasons.

key features

  • Take part in the epic adventure – Take on the role of a brave ant with a third person support and discover unique abilities that can help you in battle and exploration.
  • A 3D real time tactical game with progressive difficulty – The game promises a smooth experience for newcomers with the presence of tutorials to learn the fundamentals of the real-time strategy game. The game will also offer a scalable difficulty and adaptable experience for experienced players who will discover new game mechanics as well as advanced strategies and combat skills.
  • Explore gorgeous environments and meet local wildlife – The game will have a photo-realistic forest to explore. Meet, encounter and interact with other ants as well as forest dwellers through your adventure.
  • photo-realistic – Unreal Engine 5 allows for pushing the boundaries of photo-realistic effects on plants and wildlife.
  • story based on the rhythm of the season – The game features a narrative that follows the rhythm of the seasons, to which the environments and gameplay mechanics will adapt.
  • Variety of Contrast and Customization – The game maps will evolve based on the time of day (day, night, dawn and twilight).

See the first screenshot in the gallery.

screenshot

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